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Advanced [show]


John Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Pacifist, Joker. Bonds: Poor, Family. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

John Axton, Male Human Barbarian 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 102 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has a silver handlebar mustache and slicked back silver hair. He has violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined, Optimist, Artistic. Flaws: Mundane. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Hugh Wentworth, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (10 gp). Iolite (60 gp). Rich purple corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting tan shirt and pants. He has styled his auburn hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Robert Tattersall, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Denholm, Male Human Adept 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)15 (+2) 10 (+0)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Freshwater pearl (11 gp). Silver pearl (160 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Aldous Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has moderate length silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Adventurer, Job. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Bentley, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs

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