Odo Beitz, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears black leather gloves, a black jacket, and tight pants. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.
History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Military. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tim Clayden, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears silk and lounges about seductively. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.
History: Tim hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Enemies, Military. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp.
Lewis Holton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to end his boredom
Flaws: Mundane, Antagonistic. Bonds: Rich, Attractive. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in yellow turtlenecks beneath a brown coat with grey slacks. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Persistence. Flaws: Racist, Disease. Bonds: Job. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Conrad Warwick, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is cut close to his head. He has a dull look in his gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and regain custody of his daughter
Ideals: Disciplined, Fighting, Entrepeneur. Bonds: Attractive, Nature, Family. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Thunderstones. 4 Smokesticks. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!