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NPC Generator

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Advanced [show]


Charles Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large grey mantle and cape that has been intricately interwoven into his blue robe. His long chestnut hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He has a crush on the local Weaver; and wants a kiss

Flaws: Antagonistic, Fearful, Insane. Bonds: Immigrant, Has a crush. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Charles Carlyle, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 900 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Compton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Military, Family. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Rolf Compton, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports black clothing, slightly heavier than average wear. His tied-back hair is red. He wears crescent spectacles with a black brim.

Personality: This man loves writing and to teach people writing more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: The child of western immigrants he idolized his father. He has had some formal writing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Benson, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries flails. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Randal was born with his father's beautiful face. After coming to the age of reason, Randal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Family. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Whitby, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Slave Trader, who enjoyed hunting, Percival was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the large cave and found the beat up pickaxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and he loathes his own lifestyle

Ideals: Impeccable, Logical. Flaws: Fearful, Depressed. Bonds: Nature. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Ryland, Male Human Wizard 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +5, History +6
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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