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Advanced [show]


Ralf Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Cartwright in town.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Seamstress, but he got bored and became a Cartwright. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Insane, Disease. Bonds: Job. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ralf Cromwell, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4 Acid flasks.


Social Check DCs


Kody Fulton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and is pretty ugly. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the north. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Ugly, Emotional. Bonds: Family, Immigrant, Nature. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Kody Fulton, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has all his life been fascinated with dancing.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. One day when Bertram was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bertram was heart-stricken from the event, and his father started working long hours to provde for them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting, Artistic. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Bertram Ryley, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp. Brown-green garnet (60 gp). Freshwater pearl (15 gp). Violet garnet (1200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, John and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

John Langley, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 18 (+4)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Crown-heir. He keeps his white hair in a flapper bob. His eyes are a pleasant hazel.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Athletic. Bonds: Job, Adventurer, Mentor. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Simon Woods, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 20000 cp. Rich purple corundum (500 gp). Hematite (14 gp). Rhodochrosite (14 gp). Deep blue spinel (700 gp).


Social Check DCs

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