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Advanced [show]


Guy Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His golden hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Adventurer, Immigrant. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Guy Wheatley, Male Human Monk 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cory Bentley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean black cloak covering his clean studded leather. He wears his white hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he desires power and/or immortality

Ideals: Fighting, Persistence. Bonds: Adventurer, Poor, Has a crush. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Cory Bentley, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut, silky, and of moderate length. This brown eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Don Watson, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His silver hair is lengthy. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.

History: He got into the Cook business at a young age. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and expand his business

Flaws: Insane, Addict, Secretive. Bonds: Job, Adventurer. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Robert Hackney, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his brown hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Secretive, Depressed. Bonds: Job, Military, Religious. Occupation: Doctor

Voice: American accent

Attributes [hide]

Hunter Weston, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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