Gerald Snowdon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. His auburn hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Gerald studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 13000 cp. Alexandrite (700 gp). Aquamarine (700 gp). Golden pearl (50 gp). 1 Minor magic item.
Adelard Cooper, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. His eyes are a pleasant green.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Fortune-teller, his father struggled to pay the bills. His childhood dream was to be a Fortune-teller, but he was a colossal failure. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: Expand his business.
Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Job. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.
Conrad Bentley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. He has green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Conrad was born on a far western island where he grew up under the tutelage of his mother, an expert Shipwright. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Don Pinkerton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Aquan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
Possessions: Cloth of gold vestments (120 gp).
Don Nash, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made him what he is. Don was born on a far southern forest where he grew up under the tutelage of his father, an expert Beggar. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Mentor, Immigrant. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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