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Advanced [show]


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Adventurer. His brown hair is greasy and uncared for. He has gray eyes and a black hat with a grey feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. In his 10th year, his parents were killed by a brigands raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of brigands

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Trym Everly, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man wears a black shirt with thin blue vertical stripes and green pants. His clothes are grease stained in places. His hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a guard and was forced into it by his family

Ideals: Opinionated. Bonds: Poor, Immigrant, Family, Military. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Gerard Churchill, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. White opal (1000 gp). Blue quartz (8 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. Energy wise he seems alert and responsive.

History: Born in the west to a Ruler, Frederick learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Has a crush, Job. Occupation: Ruler

Voice: German accent

Attributes [hide]

Frederick Beckwith, Male Human Fighter 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 50 pp.


Social Check DCs


Alexandre Langley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing a long, red cloak. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Ruler like his mother before him.

Motivation: He is content; and expand his business

Ideals: Persistence. Flaws: Mundane. Bonds: Has a crush, Immigrant, Job. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Alexandre Langley, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)15 (+2) 8 (-1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (900 gp). Banded agate (8 gp). 1 Half-Plate.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Marlee, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Everburning torch. 1 Antitoxin.


Social Check DCs

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