Charles Middleton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His long auburn hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Laborer, his mother struggled to pay the bills. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 29000 sp. Alexandrite (500 gp). Tourmaline (60 gp). Aquamarine (500 gp). Deep blue spinel (500 gp).
Dean Graham, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a black and yellow handkerchief worn on his left side. He wears a feathered hat to hide his balding. His eyes are violet and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Ploughman, but he got bored and became a Tailor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Religious, Guardian. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a desert tribe. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has worked as a Bricklayer like his mother before him.
Motivation: He is terrified, and will act out of fear; and expand his business
Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: White pearl (90 gp). 1 Minor magic item.
Drogo Allerton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Body Guard. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Body Guard, Drogo learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Whitby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow shirt with thin green vertical stripes and white pants. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Slave, Job. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp. Rock crystal (40 gp). Violet garnet (1100 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
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