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Advanced [show]


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Kody Winterbourne, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Barton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His long golden hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. Cursed with vampirism at a very young age, Frederick has worked very hard to control his curse. He has achieved small success as a Beggar.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Job, Adventurer, Immigrant. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Frederick Barton, Male Human Expert 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Graham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel armored body suit, with a simple blue line shooting up and back down. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Fortune-teller and found it very stressful. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Shy, Impulsive. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Graham, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Tiger eye turquoise (16 gp). Golden pearl (110 gp). 4 Holy water. 1 Alchemist’s fire.


Social Check DCs


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his golden hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Odo studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Odo Springfield, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Doctor.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Reynard Mitchell, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Hematite (8 gp). Red spinel (60 gp).


Social Check DCs

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