Cory Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and has a large grey mantle and cape that has been intricately interwoven into his blue robe. His small hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with poetry.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting, Persistence. Flaws: Ugly, Depressed. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 18000 cp. 1 Half-Plate.
Gunter Sydney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black coat over a pastel low-cut shirt, and a broad hat upon his head, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Professionalism, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp).
Randal Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has styled his brown hair well, parting it to the left. His brown eyes peer out from beneath his wide-brimmed white hat.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Flaws: Shy. Bonds: Job, Mentor. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Trym Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears black leather gloves, a black jacket, and tight pants. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.
Motivation: To find somewhere to settle down; and he is content
Ideals: Joker, Artistic. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp.
Manfred Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the south. His childhood dream was to be a Detective, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Shy, Impulsive. Bonds: Poor, Job. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
