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Advanced [show]


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, and carries quarterstaffs. His chestnut hair is still thick. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Godfrey studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Addict, Forgetful, Impulsive. Bonds: Job. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Kendall, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long black hair kept up in a rat tail. His eyes are likewise violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Map Maker soon after.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Persistence. Bonds: Nature, Job, Religious. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Theobald Ryland, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Golden yellow topaz (300 gp).


Social Check DCs


Adelard Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His long brown hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelard took refuge in the large cave and found the beat up greatsword and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Optimist, Impeccable. Bonds: Religious, Adventurer, Nature. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Adelard Clifford, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Gilbert Wheatley, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His silver hair is thinning but still full. His eyes are hazel and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gilbert was raised in a hard working conservative environment. A gifted student he started as a Miller, but he got bored and became a Map Maker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Gilbert Wheatley, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Red-brown spinel (90 gp). Blue quartz (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Simon Byron, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears blue leather gloves, a blue jacket, and tight pants. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Simon never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Sensitive. Bonds: Rich, In love, Religious. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Simon Byron, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Sardonyx (80 gp). 1 Half-Plate.


Social Check DCs

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