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NPC Generator

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Advanced [show]


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: He was born in the west, but his parents moved at a very young age to the east. Solomon was born on a far western forest where he grew up under the tutelage of his father, an expert Animal Trainer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Solomon Clinton, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Iolite (70 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Gifted. Bonds: Attractive, Job, Military, Has a crush. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Copeland, Male Human Paladin 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 14 (+2)6 (-2)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes, and carries bows. He wears his hair in dreadlocks. He has brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Carter, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 8 years later his spouse died after the birth of his son. Heartbroken, Hunter never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants his loneliness to end; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, In love, Has a crush. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Mitchell, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)13 (+1) 11 (+0)5 (-3)
Skills Arcana +3, Deception -1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up. His green eyes peer out from beneath his broad grey hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Frederick Westbrook, Male Human Barbarian 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Silver pearl (40 gp). Jasper (80 gp). Chrysoberyl (40 gp).


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Drogo Clare, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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