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NPC Generator

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Advanced [show]


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is dressed in an above average manner. He keeps his blonde hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Tim Acton, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Rylan, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a red suit. His brown hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Mundane, PTSD. Bonds: Religious, Job. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Arnold Rylan, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Richard studied abroad. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Slave. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Coombs, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Tourmaline (130 gp).


Social Check DCs


Simon Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Athletic, Disciplined, Opinionated. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Simon Hampton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large tan jacket. His red hair is cut short with large spiked bangs in the front. He has brown eyes and a tan hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Religious, Family, Has a crush. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Easton, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 18 (+4)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs

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