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NPC Generator

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Advanced [show]


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has done his best to style his blonde hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, In love. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Anselm Bradshaw, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Has a crush, Rich, Job. Occupation: Armorer

Voice: German accent

Attributes [hide]

Arnold Tinley, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Bloodstone (50 gp). Moonstone (50 gp). Brown-green garnet (100 gp). 1 Minor magic item.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a white coat with brown slacks. His hair, while still mostly golden, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Gilbert Camden, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp. Old masterpiece painting (500 gp).


Social Check DCs


Aldous Shipley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long golden hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Military. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Aldous Shipley, Male Human Ranger 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Lapis lazuli (11 gp). Rose (50 gp). Red-brown spinel (80 gp). Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Trey Hornsby, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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