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NPC Generator

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Advanced [show]


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His white hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Shy. Bonds: Poor, Religious, Adventurer, Enemies. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Richard Harrington, Male Human Bard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 6000 sp.


Social Check DCs


John Wharton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

John Wharton, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He has styled his blonde hair well, parting it to the left. He has gray eyes and a green hat with a pastel feather.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Gifted from a young age, Manfred studied abroad. He worked as a nervous Baker and found it very stressful. He became a Baker soon after.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Manfred Atherton, Male Human Expert 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Aquamarine (400 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He keeps his long red hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: Odo was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Artistic, Persistence, Fighting. Flaws: Antagonistic, Shy. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Birkenhead, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Fire opal (900 gp). Black star sapphire (900 gp). White opal (900 gp).


Social Check DCs


Wymar Willoughby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears a Stetson hat to hide his balding. He has a dull look in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Sage, Wymar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Bonds: Family, Job, Adventurer, Debt. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Wymar Willoughby, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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