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NPC Generator

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John Redfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His blonde hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a mountains tribe. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Passionate, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

John Redfield, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Adam Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He has several tiny opal earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Adam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Religious. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Adam Blyth, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)7 (-2) 17 (+3)13 (+1)
Skills Arcana +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp. Sard (80 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey trousers with black and tan striped suspenders. He wears various colorful collared shirts. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He became a Detective soon after.

Motivation: To find somewhere to settle down; and to be a marshal again

Ideals: Opinionated. Flaws: Depressed, Mundane. Bonds: Poor, Job. Occupation: Detective

Voice: German accent

Attributes [hide]

Rolf Kensley, Male Human Commoner 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Dryden, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Insane, Insomniac. Bonds: Nature. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Chad Dryden, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Intimidation +7, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Charles Holton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his auburn hair to look like a famous performer. He has a tattooed face.

Personality: Calm and collected, he is a well trained Shoemaker. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Shoemaker and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Job, Immigrant, Adventurer, Rich. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Charles Holton, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Moonstone (60 gp). Deep green spinel (110 gp).


Social Check DCs

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