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Advanced [show]


Anselm Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Stableman, his father struggled to pay the bills. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Glassblower job and began his own company from there.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Job, Poor, Family. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Anselm Ainsley, Male Human Paladin 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and very short. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Wymar Lindsay, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan leather gloves, a tan jacket, and tight pants. His long silver hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Junk Dealer father left him crippled. He became a Banker soon after.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Flaws: Disease, Mundane. Bonds: Attractive, Religious, Job. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Ernest Cason, Male Human Sorcerer 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Drogo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Tewksbury, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. His martial abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Guy Denholm, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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