Solomon Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his halberd always slung over his shoulder. He has wavy white hair. His eyes, though not visible through his cowl, are blue.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has all his life been fascinated with poetry.
History: Solomon was born with his father's beautiful face. A gifted student he started as a Actor, but he got bored and became a Fisher. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to end his boredom
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Brown-green garnet (60 gp). Emerald (1000 gp). Peridot (40 gp).
Guy Hadlee, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white tunic with pastel highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He has no hair. He has green eyes and a white hat with a pastel feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Guard, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Family, Debt. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
Charles Adley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has golden hair. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Optimist, Pacifist. Bonds: Rich, Attractive, Mentor. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Breastplate.
Drogo Barney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Joker, Justice. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (5 gp). Lapis lazuli (5 gp). Malachite (5 gp). Hematite (5 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Hubert Blackwood, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green painted combat armor at almost all times. His hair is cut close to his head. His eyes are brown.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hubert hails from a village terrorized by brigands. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Hubert began to lead the lost caravan. He struck the Assassin job and began his own company from there.
Motivation: To be a Laborer again; and further expansion of business
Ideals: Impeccable, Entrepeneur. Bonds: Job, Enemies. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
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