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Advanced [show]


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Richard was raised in a hard working conservative environment. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Assassin.

Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Richard Badger, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Blue sapphire (800 gp). Jet (110 gp). Tourmaline (110 gp).


Social Check DCs


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His hair is golden and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is a Deep Scion in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate, Fighting. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Roland Gentry, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Deep blue spinel (400 gp).


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has moderate length blonde hair. His thin eyebrows rest above his beady brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Odo Kenley, Male Human Bard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 14 (+2)18 (+4)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Onyx (60 gp). Malachite (15 gp). Red garnet (150 gp).


Social Check DCs


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His moppish black hair is in a traditional bowl cut. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Sensitive, Insane. Bonds: Immigrant, Job. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Drogo Garrick, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Chrysoberyl (80 gp). Tourmaline (80 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Gunter Moreno, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is drawn into a tight pony tail with a rose scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Insane, Shy. Bonds: Rich, Religious. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Gunter Moreno, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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