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NPC Generator

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Advanced [show]


Tim Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green deerstalker hat and green clothes. He has styled his white hair well, parting it to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Flaws: Mundane, Depressed. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Stapleton, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +0, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1200 gp). Rich purple corundum (1100 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Gunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his bastard sword ready. He has styled his golden hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Fighting. Flaws: Antagonistic, Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Quinton, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Clerebold Staurheim, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Simon Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports brown clothing, slightly heavier than average wear. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with music.

History: The child of a Fletcher, who enjoyed hunting, Simon was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life

Ideals: Artistic, Impeccable. Flaws: Depressed, Secretive. Bonds: Nature. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Payton, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a small hat upon his head. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Raymond Coombs, Male Human Bard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver ewer (30 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs

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