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NPC Generator

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Advanced [show]


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright white hair and a scraggly beard. His hazel eyes peer out from beneath his broad brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Geoffrey Tatum, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 800 sp.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered greataxe and tarnished scimitar as well. He wears his auburn hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Engraver, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Miller job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Guy Springfield, Male Human Barbarian 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 110000 cp. Rose (50 gp). Deep blue spinel (1600 gp). Hematite (5 gp). Chrysoberyl (40 gp). Chrysoprase (50 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue feathered hat and blue clothes. With bright golden hair and a scraggly beard. His eyes are violet and catlike.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. Energy wise he seems alert and responsive.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he's in love

Ideals: Professionalism. Flaws: Insomniac. Bonds: Has a crush, Mentor, Military. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Aldous Winchester, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Giant, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries a battered greatsword and tarnished monstrous two handed axe as well. He wears his auburn hair up in a very large beehive style do. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Drogo Lancaster, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 400 gp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple red robe with white stripes complete with hood. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Mitchell, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Violet garnet (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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