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NPC Generator

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Advanced [show]


Solomon Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears his red hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Barkeep, his mother struggled to pay the bills. He was taken from his home at a very young age. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Attractive, Poor. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Solomon Yardley, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Bradley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a brown suit. He has wavy black hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Bonds: Religious, Poor, Adventurer. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Gilbert Bradley, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Theobald Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His hair is red and very short. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Adventurer, Poor. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Graham, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Religion +3, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear red clothing when he does not wear armor. His moppish silver hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Impeccable, Gifted. Flaws: Disease, Selfish. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Stapleton, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit, and sports empty pouches on his belt. His silver hair is long and unkept. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Arnold studied abroad. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Arnold Weld, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver pearl (50 gp).


Social Check DCs

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