Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting pastel shirt and pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: Gifted from a young age, Henry studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. Azurite (6 gp). Emerald (700 gp).
Theodoric Norton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. His white hair is braided into rings. His eyes are blue and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Persistence. Flaws: Mundane. Bonds: Enemies, Immigrant, Family. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Chad Presley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright green suits and hats. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and doesn't want to be a sailor and was forced into it by his family
Ideals: Joker. Bonds: Job, Military, Debt, Family. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1400 sp. Amber (70 gp). Azurite (14 gp). Obsidian (14 gp).
Rolf Reid, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear red pants and tee shirts. His clothes are grease stained in places. His red hair is still thick. His hazel unseeing eyes seem to look past you.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.
Motivation: Retire the richest man in the west.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp. Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His white hair is lengthy. His brown eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Heward studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Fighting, Gifted, Justice. Bonds: Rich, Enemies. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 84 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 gp. Alexandrite (700 gp). Deep blue spinel (700 gp). Rhodochrosite (15 gp). Aquamarine (700 gp). Rich purple corundum (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
