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NPC Generator

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Advanced [show]


Hubert Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He wears a small hat to hide his balding. He has brown eyes.

Personality: Hubert wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Born in the west to a Interpreter, Hubert learned a great deal about his mother's area of expertise. After coming to the age of reason, Hubert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Hubert Carlyle, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp.


Social Check DCs


Rolf Davenport, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Rolf was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Philantrophist. Bonds: Enemies, Job, Immigrant. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Rolf Davenport, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Magnifying glass. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Simon Huxley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He has moderate length silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He left for the east, certain he would find work there.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Huxley, Male Human Monk 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Dayton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue shirt with thin black vertical stripes and grey pants, he is not a threatening figure. His golden hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Artistic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Dayton, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Solomon Abram, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Solomon studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Solomon Abram, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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