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NPC Generator

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Advanced [show]


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a shortbow. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Dyer.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Gunter Spalding, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan costume with the symbols of the four houses of cards on his torso and is in decent physical shape. His hair is auburn and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. After coming to the age of reason, Balimaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted, Logical. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Van Es, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He sports a long chestnut beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ralf was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Extrovert, Logical. Bonds: Poor, Family. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Nash, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Cromwell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports green clothing, slightly heavier than average wear. His brown hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Alex Cromwell, Male Human Bard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Artistic, Logical. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Lance Gracey, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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