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Advanced [show]


Dean Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in an above average manner. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Adventurer, Debt. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Dean Kensley, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is silver and curly. His violet eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was born in the north. Richard was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Richard Woods, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He wears his black hair down. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Sutton, Male Human Cleric 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp.


Social Check DCs


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He keeps his red hair in a flapper bob. He has hazel eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Born in the north to a Shoemaker, Trym learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Trym Fidget, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism, Logical. Flaws: Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Justin Tenley, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs

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