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NPC Generator

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Advanced [show]


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. Clerebold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Server soon after.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Winterbourne, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean red cloak covering his clean studded leather. He sports a long auburn beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Pacifist. Bonds: Poor, Attractive, Religious, Family. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Robert Hampton, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Deception +0, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. He wears his silver hair up in a very large beehive style do. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Disciplined, Athletic. Flaws: Shy. Bonds: Religious. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Denholm, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: This man loves poetry and to teach people poetry more than just about anything. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Nature, Rich. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Guy Watson, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears tan cloth garments or leather armor. His hair is blonde and curly. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Drogo Perry, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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