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Advanced [show]


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Nicholas was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Professionalism. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Nicholas Marlee, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Guy Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely black suit with white socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His gray eyes peer out from beneath his broad black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Masseuse like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Guy Everleigh, Male Human Warrior 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. Jet (50 gp). Hematite (4 gp). Bloodstone (70 gp).


Social Check DCs


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple green robe with black stripes complete with hood. He is an epitome of beauty. His hair is short and black. His hazel eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Kody Westcott, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Backpack. 1 Small steel mirror.


Social Check DCs


Roger Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. In his 16th year, his parents were killed by a giants raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Healer.

Motivation: Someone believes him a fraud.

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Roger Camden, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 8 (-1)4 (-3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 4 Thunderstones.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a ceremonial dagger. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted, Fighting. Bonds: Family, Job. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Robert Haley, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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