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Advanced [show]


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his small yellow hat.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his mother. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nicholas's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Nicholas Fawcett, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy blue pantaloons and a brown scarf and is in decent physical shape. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Hubert Ashley, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Goblin, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan coat over a white low-cut shirt, and a broad hat upon his head. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Anselm Ainsworth, Male Human Ranger 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long silver hair reaches down to his waist. He has a dull look in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Arnold Bentham, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 cp. Lapis lazuli (8 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Easton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white cloak and cross-gartered pastel stockings and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Norman Easton, Male Human Sorcerer 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)18 (+4) 12 (+1)15 (+2)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 1600 gp.


Social Check DCs

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