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Advanced [show]


Alex Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large white tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Alex Watson, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)4 (-3) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his silver hair. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Bonds: Rich, Attractive, Nature, Military, Mentor. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Ralf Nibley, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 5 (-3)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp. Zircon (50 gp). Alexandrite (300 gp). Hematite (10 gp). 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Norman Van Es, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Norman Van Es, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Citrine (70 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His blonde hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Revenge; and many brigands want him driven away

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Gomory Winchester, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His blonde hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bertram was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Rich, Slave. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bertram Weston, Male Human Cleric 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs

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