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Advanced [show]


Hunter Moreno, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 8 years old his parents immigrated from the south. Hunter was born on a far southern plains where he grew up under the tutelage of his mother, an expert Fletcher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Hunter Moreno, Male Human Sorcerer 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 11000 sp. Coral (80 gp). Chalcedony (80 gp). Black pearl (500 gp).


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and prefers to wear flannel. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Junk Dealer, who enjoyed hunting, Gerald was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Darby, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Sard (50 gp). Black star sapphire (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey pants and tee shirts. His red hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Athletic, Persistence. Flaws: Disease, Shy, PTSD. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Westcott, Male Human Monk 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 18 (+4)10 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 14
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Freshwater pearl (7 gp).


Social Check DCs


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He sports a flattop hair cut. He is baby faced.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Ainsley, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is matted, messy, and big. He has amber eyes and a brown hat with a white feather.

Personality: He is almost excessively polite to everyone, even when angry. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Hedonist. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Aldous Clare, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)17 (+3) 8 (-1)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs

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