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NPC Generator

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Advanced [show]


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Baker, who enjoyed hunting, Thomas was taken on many hunting expeditions. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Insane, Fearful. Bonds: Attractive, Guardian, Nature. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Clifford, Male Human Aristocrat 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Dean Stratford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His brown hair is braided into rings. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Roofer mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and to pay off his debts

Ideals: Persistence. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Dean Stratford, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Brown-green garnet (140 gp). Fiery yellow corundum (600 gp). Azurite (10 gp). Coral (140 gp).


Social Check DCs


Bernard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and he is content

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Poor, Debt. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Bernard Sherwood, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He is an epitome of beauty. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: Alexandre hails from a village terrorized by brigands. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Alexandre Weld, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, and carries longswords. His broad hat is riddled with cuts and holes. He has blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Gomory Conway, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Jade (120 gp). Rose (30 gp). Chrysoberyl (120 gp). Bloodstone (30 gp).


Social Check DCs

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