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Advanced [show]


Geoffrey Addington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 10 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Poor, In love. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Geoffrey Addington, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Raymond Deighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a hammer on his belt. His golden hair is still thick. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Deighton, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)6 (-2) 16 (+3)9 (-1)
Skills Athletics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries halberds. He is bald on top and has large red tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Ramsay, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a moderate pudge and is not very fit. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Animal Trainer. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Gifted. Bonds: Job, Slave, Nature, Adventurer. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Cornish, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Medicine +1, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fiery yellow corundum (1500 gp). Carnelian (30 gp). Silver pearl (70 gp). Iolite (30 gp).


Social Check DCs


Aldous Hastings, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Aldous Hastings, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. Chrysoprase (30 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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