Manfred Perry, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, he is not a threatening figure. He has styled his chestnut hair well, parting it to the left. His eyes are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Job, Poor. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 13000 cp.
Kyle England, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sword. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Kyle hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many dire rats want him driven away; and revenge
Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 100 gp.
Guy Hampton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His left hand appears badly burned and disfigured. His white hair is cut short. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Guy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 6 (-2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Trey Moreno, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small forest village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp.
Theobald Shelby, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his red hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. A gifted student he started as a Spice Merchant, but he got bored and became a Courier. He was granted druidic powers by his dying sister.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 9 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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