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NPC Generator

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Advanced [show]


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, PTSD, Insomniac. Bonds: Job. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Randal Vance, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a tan suit. His silver hair is unkempt and raggedy. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: To be a Map Maker again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Cornish, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 700 gp. Deep blue spinel (1500 gp).


Social Check DCs


Richard Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Richard Stanford, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Golden yellow topaz (1400 gp). Moonstone (30 gp).


Social Check DCs


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Guardian. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Gerald Carlyle, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Aldous Springfield, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Sapphire pendant on gold chain (2200 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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