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Advanced [show]


Solomon Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His tied-back hair is chestnut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: Solomon was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Solomon Adley, Male Human Commoner 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of maces on his belt, each one with a topaz on the hilt. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Balimaar Roscoe, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his morningstar ready. His moppish blonde hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Langdon, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (1900 gp). 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Lance Colton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Nature, Adventurer. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Lance Colton, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp.


Social Check DCs


Heward Stapleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tight fitting grey shirt and pants. His clothes are grease stained in places. His hair is long and golden with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fisher mother left him crippled. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire.

Ideals: Justice. Flaws: Shy, Disease. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Heward Stapleton, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 cp.


Social Check DCs

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