Trey Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Disease, Depressed, Insane. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
Possessions: 100 gp. Star rose quartz (60 gp). Malachite (9 gp). Azurite (9 gp). Deep blue spinel (1000 gp).
Roger Westbrook, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His top hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Joker, Logical. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1600 gp. Alexandrite (500 gp). Onyx (30 gp). Golden yellow topaz (500 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Cory Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. He is physically well-built. His brown hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and he is greedy
Ideals: Fighting, Persistence. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 200 gp.
Dean Wilberforce, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and chestnut with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Shy, Depressed, Disease. Bonds: Military. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 400 gp. Fiery yellow corundum (800 gp). Jet (80 gp).
Heward Nibley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 3 years.
Motivation: He is wracked by social anxiety; and to be a cartwright again
Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Poor, Job. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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