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NPC Generator

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Advanced [show]


Gerard Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Gerard Clive, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a yellow costume with the symbols of magic on his torso. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Bertram Pickering, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)9 (-1)
Skills Deception +2, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He keeps his golden hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 4 years old his parents immigrated from the west. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He has worked as a Masseuse like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Thomas Tindall, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 4 (-3)12 (+1)
Skills Animal Handling -1, Persuasion +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Aldous Lincoln, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. His black hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Aldous will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Aldous Lincoln, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Holy water. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Slave Trader like his father before him.

Motivation: Further expansion of business; and he would like to get married and retire

Flaws: Depressed. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Guy Watson, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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