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NPC Generator

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Advanced [show]


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Odo Carlton, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Justin Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His chestnut hair is heavily combed to the left. His gray eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He does not trust anyone and sleeps with one eye open.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Insomniac, Insane. Bonds: Poor, Family, Adventurer. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Justin Trollope, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 50 pp.


Social Check DCs


Bertram Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered falchion and tarnished scythe as well. He has wavy silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. Bertram was born on a far southern plains where he grew up under the tutelage of his father, an expert Sellsword. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Optimist. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Bertram Moreno, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 3000 sp. Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Charlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Trey Charlton, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His black hair is greasy and uncared for. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful slaver made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Trym Yeardley, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)12 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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