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Advanced [show]


Aldous Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Logical. Flaws: Impulsive, Fearful. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Aldous Clifford, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (40 gp). Hematite (6 gp).


Social Check DCs


Kody Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has red hair. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Hunter, but he was a colossal failure. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: To end his boredom.

Flaws: Mundane, Disease. Bonds: Rich, Job, Religious. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Kody Trollope, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Star ruby (1100 gp).


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Trym was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Trym Everly, Male Human Wizard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: Solid gold idol (200 gp). Solid gold idol (200 gp).


Social Check DCs


Roland Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black costume with the symbols of magic on his torso. His golden hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Addict, Mundane, Impulsive. Bonds: Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Walcott, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Trym Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His auburn hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 4 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Enemies, Family. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Cooper, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 16000 cp.


Social Check DCs

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