Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the south. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Bonds: Rich, Job, Military, Immigrant, Adventurer. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp.
Robert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a hunchback. His tied-back hair is brown. His hazel eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Architect again.
Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp. Aquamarine (600 gp).
Bernard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Butcher for hire.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
William Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, black cloak. He is an epitome of beauty. He wears his black hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 5000 sp. Aquamarine (800 gp).
Balimaar Easton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is long and silver with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Spy
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 8000 sp. 1 Minor magic item.
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