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Advanced [show]


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Born to a Priest, his father struggled to pay the bills. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people; and to protect his home

Flaws: Fearful, Racist. Bonds: Guardian, Poor, Adventurer. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Skelton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Amethyst (120 gp). Bloodstone (80 gp). Citrine (80 gp). Carnelian (80 gp). 3 Tanglefoot bags.


Social Check DCs


Theodoric Perry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a pixie cut. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Perry, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. Rock crystal (70 gp). White pearl (80 gp). 1 Minor magic item.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with Stetson hat. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Sculptor. He has achieved small success as a Sculptor.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Flaws: Mundane, Fearful. Bonds: Immigrant, Job, Family. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Theodoric Walcott, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)17 (+3) 9 (-1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His auburn hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: To be a Fortune-teller again; and expand his business

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Godfrey Asheton, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has red hair. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Arnold was born with his father's beautiful face. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Arnold Graeme, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs

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