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NPC Generator

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Advanced [show]


Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his trident ready. He has styled his chestnut hair well, parting it to the left. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Chad Churchill, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 7000 sp. Black pearl (1000 gp).


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered hammer and tarnished dagger as well. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

John Snowdon, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He became a Soapmaker soon after.

Motivation: Further expansion of business; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Ralf Dayton, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Onyx (70 gp).


Social Check DCs


Kyle Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail, he is not a threatening figure. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He's in love; and he's attracted to the pc

Ideals: Optimist, Gifted. Bonds: Slave, Job, Has a crush. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Kyle Blackwood, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His long brown hair reaches down to his waist. He has a tattooed face.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was born at the edge of vast island. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Insane. Bonds: Nature, Adventurer, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Miles Eastaughffe, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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