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NPC Generator

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Advanced [show]


John Fidget, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large silver tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He has drifted from career to career and currently works as a Soapmaker.

Motivation: To get a good night's sleep.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Soapmaker

Voice: French accent

Attributes [hide]

John Fidget, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mason does. He is portly but not overly obese. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Painter profession.

History: He got into the Mason business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister.

Flaws: Ugly, Insane. Bonds: Job, Family, Military. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Percival Hadley, Male Human Paladin 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 80 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Star rose quartz (40 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Money/treasure.

Flaws: Shy, Racist. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Tewksbury, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He wears a small hat to cover his moderate length white hair. His amber eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and he has a crush on the local mercenary

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Has a crush, Religious. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Gerald Beitz, Male Human Commoner 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 90 pp. Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Milton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and yellow handkerchief worn on his right side. He has a moderate pudge and is not very fit. He has styled his red hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Hedonist, Depressed. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Frederick Milton, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp. Rhodochrosite (5 gp). Onyx (40 gp). Obsidian (5 gp).


Social Check DCs

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