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NPC Generator

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Advanced [show]


Patrick Kendal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His long brown hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Professionalism, Artistic. Bonds: Guardian, Adventurer. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Patrick Kendal, Male Human Commoner 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 120 pp.


Social Check DCs


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His moppish white hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Marston, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Barkeep in town.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end

Flaws: Ugly. Bonds: Guardian, Job, Military, Has a crush. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Percival Eastoft, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Professionalism, Gifted. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Odo Warwick, Male Human Sorcerer 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 7000 sp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. His eyes are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Lance Altham, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Tiger eye turquoise (7 gp). 2 Holy water. 2 Holy water. 3 Tanglefoot bags.


Social Check DCs

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