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NPC Generator

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Advanced [show]


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves singing and to teach people singing more than just about anything. He is harsh and unforgiving.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Thomas Benson, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)6 (-2) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2800 sp.


Social Check DCs


Rolf Ansley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He wears his auburn hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was born in the north. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Rolf Ansley, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Adam Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white hair is braided into rings. His eyes are a pleasant violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Adam Dudley, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Golden yellow topaz (700 gp). Alexandrite (700 gp). Aquamarine (700 gp).


Social Check DCs


Diggory Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Diggory studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Diggory Shirley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 8 (-1)5 (-3)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Superior lock. 1 Simple lock. 1 Average lock.


Social Check DCs


Thomas Tatum, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Attractive, Mentor, Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Tatum, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 8 (-1)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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