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Advanced [show]


Gunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Gunter studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Justice, Gifted, Entrepeneur. Flaws: Ugly, Racist. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Gunter Wordsworth, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Crowbar. 1 Superior lock. 1 Simple lock.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform, and he perpetually has his nunchaku ready. His red hair is lengthy and is close to two feet long. His gray eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Family, Military. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Adelard Barney, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His eyes are likewise hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: Born in the west to a Animal Trainer, Lance learned a great deal about his father's area of expertise. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Lance Merton, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roland Kendal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a moderate pudge and is not very fit. He wears his auburn hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Roland Kendal, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Red-brown spinel (40 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Shane hails from a village terrorized by drow. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Enemies, In love, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Watson, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 16 (+3)9 (-1)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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