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Advanced [show]


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a illithids raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids.

Flaws: Disease. Bonds: Immigrant, Attractive, Enemies, Adventurer. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Kyle Jacobs, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)10 (+0) 10 (+0)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, green shirt, and tan tie. His hair is short and brown. His eyes are likewise green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Alex Marleigh, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80000 cp.


Social Check DCs


Manfred Hadlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and carries quarterstaffs. His silver hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Racist, Shy. Bonds: Poor. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Manfred Hadlee, Male Human Paladin 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 16 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)13 (+1) 10 (+0)7 (-2)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Moss agate (11 gp). Freshwater pearl (11 gp). Freshwater pearl (11 gp). Moss agate (11 gp).


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Heward Bradshaw, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Server

Voice: Squeaky

Attributes [hide]

Arnold Kent, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 7 (-2)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Blue quartz (7 gp).


Social Check DCs

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