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Advanced [show]


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright green suits and hats. He keeps his long auburn hair kept up in a rat tail. His eyes are violet and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Percival Pinkerton, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 300 gp. Moss agate (15 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. His hair is blonde and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Military, Nature, Family. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Norman Shelley, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. A delicate silver chain set with a tourmaline (50 gp).


Social Check DCs


Justin Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his left hand. With bright red hair and a scraggly beard. He has a dull look in his blue eyes.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Justin Dalton, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his blue robe and has his flail always slung over his shoulder. His blonde hair is cut short. His thin eyebrows rest above his beady amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Anselm Clinton, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Anthony Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Anthony Ogden, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs

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