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NPC Generator

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Advanced [show]


Frederick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries a battered greatsword and tarnished club as well. His black hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He became a Stylist soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Military, Job. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Wordsworth, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 5 (-3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


William Colby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Nature. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

William Colby, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He wears a colorful flower in his auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Arnold was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Arnold Melancon, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a black suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Manfred studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Joker, Philantrophist, Gifted, Fighting. Bonds: Family. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Manfred Hampton, Male Human Druid 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs


Clerebold Snape, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely white suit with blue socks and a vest with buckled shoes. He wears his white hair up. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Clerebold was born with his father's beautiful face. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, Insomniac, Mundane. Bonds: Attractive. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Clerebold Snape, Male Human Warrior 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 7000 sp.


Social Check DCs

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